Welcome to the Manticore glossary. Check out this page to find definitions to common terms. Special rules should be given their own page. Many of these terms will no doubt be intuitive but these will be the official definitions for the purposes of playing Manticore.

A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z

W Edit

Wounds: Models have a Wounds statistic. Functionally equivalent to Hit Points, it tells how much damage a unit can take before it is removed as a casualty. Edit